Mudlark creates games, from small mobile and desktop games through to real-world experiences based on your heartbeat or games the size of London.
Game design and playful thinking are central to Mudlark’s creative processes.
WEND - From Middle English wenden, from Old English wendan (“to turn, direct, wend one's way, go, return, change, alter, vary, restore, happen, convert, translate”)View Project →
A game that uses real-time weather to effect game play.View Project →
Making your everyday commute playable.View Project →
Digital Fiction Factory
Working with TV writers and producers, we created two truly multiplatform Proof of Concept programmes for commissioners at Channel4 and CBBC.View Project →
Half the Sky
Social impact mobile games.View Project →
A one-day conference all about games, play, interaction, behaviour and everything with a playful edge.View Project →
Bearpits + Landmines
A Monty Pythonesque cycling game for iOS and the Web.View Project →
A multi-player game for a smartphone that is controlled by the player’s heart rate as they walk.View Project →