I always find the introductory spiel to these Month Links posts to be the hardest bit, so I”m just going to leave it as introductory yadda yadda blah blah etc etc and just get on with the URLs that we”re all here for.

So let”s to start with my absolute favourite thing of April, and one of my favourite things so far this year: the News Machine, created by Fabrica for issue 86 of COLORS magazine.

News Machine, by Fabrica for COLORS #86.

- The News Machine is a Heath Robinson-esque communications machine that mangles, interprets and republishes tweets – mimicking the information/misinformation prevalent in the 24-hour churn of news and online speculation. It”s Chinese whispers in the Chinese room. Read Dan Hill”s good and typically long post about its genesis.

- More interpretations of “what the heck is going on?” come in the form of ambient beeps as Bitcoin transactions are made. Listen To BitCoin is going to be an incredible Merzbow piece when the crash comes.

- An enjoyable read on the absolutely, horrifically abysmal movie adaptation of Super Mario Bros. (1993), demonstrating Hollywood”s general contempt for audiences” intellect and failure to grasp the difference between game story and movie narrative. Via Dan Williams” tumblr which is full of brilliant things to read. Follow it.

Playful 2013

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- Jenny Odell documented the manufacturing origin of every single item she used/wore in one day. The banality of globalisation is mind-boggling, fascinating and – especially in the light of the horrific Bangladeshi clothes factory collapse – so cheap.

- GDC”s final ever game design challenge was based on “the last game that humanity will ever play“. A pretty bold and borderline-nauseating brief that would send many people under, but Jason Rohrer – creator of Sleep Is Death – designed a game made of titanium and not to be played for another 2,000 years. Then buried it. You should read a quick but .

-  Russell wrote an excellent post – to join his tiny mountain of excellent posts – about what it actually means to work in the Government Digital Service (GDS). The story of GDS is hugely important, and based on a radical ambition to completely reshape how citizens access government services, how civil servants can communicate, and freeing people up to be better at what they do.

Adventure Time.

David O”Reilly“s episode of Adventure Time, “A Glitch Is A Glitch“, was absolutely head-buggeringly superb taking in a variety of animation styles, 3D and 8bit glitch graphics. It keeps popping up on the web, but Cartoon Network are good at whack-a-mole. Keep a watch out for it, but look at these beautiful stills from the episode in the meantime and read the AV Club review.

- At last week”s Do Lectures - an inspiration creative retreat in Wales that I”d love to attend one day – they set a new challenge. Instead of just hosting talks this year, they made attendees Do Something themselves, to make a quick start-up-able idea. John Willshire and chums created Doobox - “an outdoor adventure mission kit for kids aged 6 to 11 yrs” that”s delivered right to your door.

- In the spirit of Mavis Beacon Teaches Typing and Typing of the Dead, Notch has created Drop – a typing skills-based game. It feels a bit like Superhexagon, and is painfully compelling.


- Teehan Lax labs have created an interactive Google Street View-based timelapse movie. It”s fun and you can pretend that you are NRK1 by making your own.

- Campaigning through retro sports data visualisations of ice hockey, the culmination of a two or three year labour of love, that . John K. Sampson tries to get Reggie Leach inducted into the Hockey Hall of Fame.


- Sims on Instagram

- Obligatory James Bridle things: Quietweet (mutes #, @, URLs) and Dragons (replaces Markets with Dragons in web text).

- to teach behavioural ecology and Game Theory – “to win at some games, cooperation is better than competition.

- No budget, a single blue room and a shedload of LARPing, How We Made Knightmare.

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- Soundtrack to April: , , .


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